Darius Blaszyk wroteHas anyone ever converted the SDL_opengl header to FPC? Couldn't find it
in the repository, but perhaps someone knows if it is part of another
project.
SDL_opengl.h is just (one of the) cross-platform ways to include OpenGL stuff in C programs. We don't need it in FPC, just use GL, GLU, GLExt units as usual.
(BTW, Jedi-sdl indeed includes also a version of GL, GLU, GLExt units, but these are (at least, were not) suitable for FPC. See my notes at the bottom of http://wiki.lazarus.freepascal.org/Talk:FPC_and_SDL).
Michalis