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On 3 aug 2004, at 06:34, John Coppens wrote:
> I more or less gave up on using graph - it's a bit of a headache to
> have
> the video switch modes, particularly while debugging. I don't know if
> there is a more elegant solution, apart from trying to open a new
> window
> with a gnome-canvas in it or so.
The best solution would be an SDL-based graph unit, I think. Nobody's
working on that though, afaik.
Jonas
Hi Jonas.
I did a 'client-server' type of thing. On the Pascal-side it looks like a Graph-compatible library. But instead of switching modes, it starts a new window, with a gnome-canvas in it. The 'graph' lib then sends its graphic commands through a pipe to the new window.
It is far from usable (many things are missing) but the idea has several pluses (in my opinion):
1) The 'remote graph' can be called from other programs as the interface is just the pipe. I could even be called from bash... (never tried)
2) The gnome canvas has nice anti-aliased graphics, and the resulting plots _do_ look very nice.
As I said, it is far from complete (eg. no fonts yet) and not very stable either. One thing I haven't found yet is a way to save the gnome-canvas to a graphics file (I just made screen shots).
With the experience I had later with gnome-print library, I could image that this could also be combined somehow.
Is there interest in this?
John
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