Hello all,
I added a few example programs to my DX corner since the last time....
Switcher
DirectDraw: Shows how to handle switches between fullscreen and windowed mode. Requires DirectX6.
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Switcher 2
DirectDraw : Shows how to handle switches between fullscreen and windowed mode, second version. Requires DirectX6.
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Triangle
Direct3D: A rotating triangle done by using the DrawPrimitive API. Check out the difference in effort required compared to the same example using execute buffers (D3DEx1). Code amount reduced by 66% ..... Requires DirectX7.
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DrawPrims
Direct3D: Advanced demonstration of the DrawPrimitive API. Requires DirectX7.
Regards,
Thomas
