denisgolovan wroteNow we have "volatile" intrinsic for assignments in place, I'd like to ask for another clarification.
Just to make sure given your questions below: using volatile in the context of multithreaded code is completely wrong in 99.9% of the cases, and when it's not in the best case it's usually just highly inefficient. volatile in FPC/C++ is unrelated to volatile in Java or C# in that respect.
Documentation states we have following barriers - ReadBarrier, WriteBarrier, ReadDependencyBarrier, ReadWriteBarrier.
I'd like to get an idea how those related to more common / standard terms - Acquire/Release & their combinations?
Read/Write barriers are terms used in cpu architecture manuals. Acquire/Release are high level parallel programming terms.
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Is it safe to assume that:
ReadBarrier - Acquire
WriteBarrier - Release
ReadWriteBarrier - Acquire+Release
ReadDependencyBarrier - which one is that?
You cannot express a ReadDependencyBarrier in terms of acquire/release. See e.g. the explanation of "data dependency barrier" at https://www.sobyte.net/post/2022-08/cpu-cache-and-memory-barriers/ . In practice, I don't think any currently used cpu architectures still require such barriers though.
Jonas