For the ppl that want to start with multithreading development. It is
now
possible under Linux and Win32. The RTL is threadsafe and has the
required
knowledge to support multithreading.
For including the multithreaded capability in your program you need to
include {$threading on} compiler switch in your program. This will
include
the SysThrds unit that provides the (callback) routines to make the
RTL
threadsafe.
Peter
I think it is also a good news for the BeOS version since plateform- independant sources are now threadsafe (i suppose).
Threadsafe is important for us (befpc team) in the futur : BeOS GUI are multi-threaded, even the smallest ones.
I have a question : Is someone has tried to compile the 1.1 version on BeOS ?
We are trying to compile the 1.1 version. But, it seems that the BeOS specific1.06 units are more complete than the 1.1 ones. Are we right ?