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Mailing lists / fpc-devel / 2012-02

WinRT support planned ?

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Jy V

Metro is around the corner,
is there any plan to support the new WinRT coming with Windows 8 ?

Jerome.
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Earlier message 30 lines
From: Jy V Sent: 03/02/2012 10:09 To: FPC developers' list Subject: Re: [fpc-devel] Bounty for MIPS Excellent. this is nice to see interest from other developers with the Netgear WNDR3800, not only I can ship a Netgear WNDR3800 to the home of any developer willing to spend time to port FPC for MIPS, but I am also ready to offer a reasonable bounty to get motivated anyone that would help to catchup the MIPS support as of current state of FPC (2.6), for each of the following item: 1. compiling a program for OpenWRT MIPS on the WNDR3800 2. cross-compiling a program for OpenWRT MIPS from Lazarus IDE on a PC Linux x64 (or Windows x64, up to your choice to simplify) 3. remote debugging in a QEMU MIPS VM running on the host Linux x64 (or Windows x64, up to your choice to simplify) 4. remote debugging of the target embedded device from the development PC Linux x64 (or Windows x64, up to your choice to simplify) the goal is "hack for the poor" the low end 20 euros device TPLINK TL-WR703N (4MB flash, 32MB RAM) which is based on similar Atheros MIPS CPU as the Netgear WNDR3800, I will be at Fosdem this week-end if anyone would be interested in discussing on-site about this community effort, Jerome.

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Sven Barth
to Jy V
Jy V wrote
Metro is around the corner, is there any plan to support the new WinRT coming with Windows 8 ?

WinRT is implemented as a native library which resembles an "enhanced COM". So one should be able one way or another to implement a binding for it. Until someone steps up and implements this binding there won't be WinRT support in Free Pascal though.

If you ask whether Lazarus will support WinRT then I advice you to ask this on the Lazarus list.

Regards,
Sven

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Felipe Monteiro de Carvalho
to Sven Barth

I am curious as to how exactly it will work. For example: Does it support overlapping windows or only full screen ones like a mobile platform?

And how do DirectX applications work there? Also via a DLL together with WinRT or can one make a native executable with DirectX?

Felipe Monteiro de Carvalho

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Sven Barth
to Felipe Monteiro de Carvalho
Felipe Monteiro de Carvalho wrote 7 lines
I am curious as to how exactly it will work. For example: Does it support overlapping windows or only full screen ones like a mobile platform? And how do DirectX applications work there? Also via a DLL together with WinRT or can one make a native executable with DirectX?

As I don't know more then I wrote in the previous mail, I'd suggest you to wait for the "consumer preview" that should be published at the end of February, then you can play around it yourself ;)

Regards,
Sven

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