Could anyone direct me to the right person for these please? Some of them are FPC-user related vs. -developer related but I like to ask them all in one
post.
a) How do we use fpc/laz to make Mach-O fat binaries? b) Which versions was the first to support Intel Macs and which version was the first to support G5 64-bit PPC ?
c) How did the community made a tranition to G5 as well as the Intel Macs in terms of related modifications in the original FPC compilers (which sections in general, was it the fpc itself or did you use other compilers, etc )? d) I am still not used to Cocoa and Objective-C (Intel Leopard 10.5) however it makes sense for me to ask how does fpc/laz link to the Cocoa libraries/frameworks? So for instance under WinTel there's the C/C++ DLLs and the compiler can use the right calling conventions (WIN_API) to coimmunicate with them (as an interface) -- so what's the mechanism for MacOSX ? LCL does use Cocoa doesn't it ? and if I'm not wrong Cocoa is mostly or totally in ObjC...
thanks
