TResourceDesc.Create constructor
Creates a new TResourceDesc object
Declaration
constructor Create; overload
constructor Create(const aID: TResID); overload
constructor Create(const aName: TResName); overloadArguments
aID | The ID to use as the resource description ID |
aName | The name to use as the resource description name |
Description
Creates a new TResourceDesc object.
Without arguments, resource description is of type dtName and its name is empty.
If an argument is specified, resource description and name/id are set accordingly to the value passed as parameter.
An experiment, built from development snapshots. Not the official Free Pascal or Lazarus documentation.
